Before you get started, we have put together a list of basic skills your child will need to know, in order to feel comfortable coding.

We recommend you go through this list with your child, and check to see they are happy with them!

1. Download Zoom, and ensure you have set up a coding account and/or have written down login information for your child.

Click here to install Zoom and create an account:

(For more help on how to do this, see: How to install and set up your Zoom Virtual Classroom)

The type of coding account needed will be communicated to you by email - e.g. Bitsbox, Scratch, p5.js, Trinket)


2. Ensure you have the correct equipment for the session.

Minimum requirements: Your child will need a laptop with a strong internet connection, earphones/headset, webcam and microphone to communicate with their tutor.

We also advise you to have a mouse.

Please TEST your microphone and speakers/headset before the lesson. To do this:

  • Press the 'test microphone and speakers' option in the pop-up when Zoom opens.
  • Follow the instructions when prompted to ensure you can hear audio and that your microphone works!


3. Get your child set up for their lesson.

Depending on the coding language we suggest a particular set-up. For block-based coding languages (Scratch or Minecraft) please look at option one. For text-based coding languages (JavaScript, and Python) please look at option two.


Set up option one (SCRATCH or MINECRAFT):

We recommend this only for these languages, or if you are experiencing technical issues/lag with setting up a split screen (option 2, below).

If you choose this more immersive set up, your child will not be able to share their screen with the tutor, so their tutor can help them fix their code.

For Scratch and Minecraft, we recommend that you open up Zoom on a tablet /iPad/additional computer screen, and the coding environment on your most powerful laptop or main computer.

This will mean your child can watch their tutor code on one device (the iPad/tablet/additional screen), and complete the coding activities on another.

When they need help from their teacher to fix their code, they must share their project links with their tutor.


Set up option 2 (for text-based - JAVASCRIPT, PYTHON):

If you would like to share your screen with your tutor, you can use our second set up option:

Arrange your code editor (e.g. Bitsbox, p5.js, or Trinket) on one side of the screen, and the Zoom window on the other.

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